If you spend too much time on the Internet, you may be suffering from a mental illness. Are you on-line 5 hours a day? You’re sick. The affliction is called Internet-use disorder.”
If you watch TV 5 hours a day, you’re normal.
What’s the difference?
TV is regulated by the Federal Communications Commission. The rule is, “if it’s regulated, it’s safe.
This is from the RT site.
The international mental health encyclopedia known as the ‘Diagnostic and Statistical Manual of Mental Disorders’ (DSM-IV) will include Internet-use disorder as a condition “recommended for further study” in its forthcoming May 2013 edition.
Psychologists believe that Internet addiction should be categorized like other addiction disorders as it has similar symptoms, including emotional shutdown, lack of concentration and withdrawal.
Parents have noted their children becoming angry and violent when their electronic gadgets are taken away from them, the Sydney Morning Herald reported. In other instances, kids preferred to play a videogame over eating or social interaction.
One step closer to mental illness
The listing is another step towards classifying Internet addiction as a mental illness: The DSM-IV’s new inclusion demonstrates that there are risks posed by overusing technology and that more research is required, which could lead to formal diagnoses of the disorder in the future.
Psychologists are pushing to broaden the diagnoses of Internet-use disorder to include more than just gaming addictions, which could expand the age group of those affected by the illness.
”With kids, gaming is an obvious issue. But overall, technology use could be a potential problem,” Director of the Brain and Psychological Sciences Research Centre Mike Kyrios told the Sydney Morning Herald.
Australia was one of the first countries to recognize the problem and offer public treatment, and established clinics to treat video game addiction.
That such widely used technologies can cause deep harm to children has lead to further examinations of adults habits surrounding devices used 24/7 for reading, gaming, and social interactions.
When addiction borders on insanity
If you think you are going nuts, click the link. You are not alone.